Apr 24, 2006, 03:52 PM // 15:52
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#1
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Pre-Searing Cadet
Join Date: Mar 2006
Location: Montreal
Guild: XTRM
Profession: N/Mo
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Energy more than 51 ? HOW TO ?
Hi I have a Necro and a Monk, and i have the full scar drok armor etc with Staff +10 and another one +15 energy etc but 'm still at 51... How I can get more than 51 ? I know that the Elemental can reach 80 and more with energy storage but, does we can reach more when we are a Necro or a Monk ?
Thank a lot
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Apr 24, 2006, 04:00 PM // 16:00
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#2
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Frost Gate Guardian
Join Date: Mar 2006
Guild: [Lord]
Profession: W/
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15E energy weapon
12E +15E/-1ED energy off-hand
Not rly sure about exact stats on them, but u get what I mean
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Apr 24, 2006, 04:01 PM // 16:01
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#3
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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With full scar and +15 staff you should have 52 max I believe.
With a +5 wand and max focus, 54.
With a +12+15/-1 focus, 69 (3 regen)
With a +15/-1 wand and +12+!5/-1 focus, 79 (2 regen)
Considering soul reaping and the hex-chain basis of curse builds, I prefer 3 regen with 60+ energy. For MM, max regen with 50~ max energy is better.
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Apr 24, 2006, 04:03 PM // 16:03
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#4
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Krytan Explorer
Join Date: Nov 2005
Location: Lexington, SC
Guild: Grenths Mercenaries[DEAD]
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im a little confused
+15/-1 wand? can u post a pic of one of these?
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Apr 24, 2006, 04:45 PM // 16:45
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#5
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Krytan Explorer
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if you don't want degen you can use those:
- +5 energy wand & a max focus (both collector) = +17 energy
- +13 energy staff when health > 80% (quest reward) = +18 with insightful mod
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Apr 24, 2006, 05:25 PM // 17:25
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#6
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Krytan Explorer
Join Date: Nov 2005
Location: Lexington, SC
Guild: Grenths Mercenaries[DEAD]
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i have both of those
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Apr 24, 2006, 06:04 PM // 18:04
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#7
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Furnace Stoker
Join Date: Jul 2005
Location: near SF, CA
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Max energy for a necro without any degeneration should be +54 using full scars armor, a +5 > 50 truncheon (or +5 Nolani wand) and +12 energy focus. If you go with full scars, +27/-1 focus, and +15/-1 truncheon, then total energy is +79 at 2 PiPs recharge rate.
EDIT: here's how a +15/-1 energy wand looks...
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Apr 24, 2006, 10:54 PM // 22:54
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#8
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Ascalonian Squire
Join Date: Jul 2005
Guild: The DeathWatch Guild
Profession: E/Mo
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Personally, I like to have 20/20 staff on switch, then have a 20% death recharge wand and a +12 +15/-1 health +30 (collector) Soul Reaping focus. This helps when I'm in B/P teams, when multiple foes die simultaneously. I did this after seeing a ton of purple "+10' 's fly over my head, failing to augment my already full energy pool. With SR, your energy is kept quite high in combat (assuming your team knows what it's doing), so make sure you have a high enough energy cap to gain its full effect. It also helps to have that extra energy when you're trying to spam 25 energy summon spells... ^_^ The +30 health mod, comparable to a perfect Staff Wrapping of Fortitude (the +energy would have to be on the head), is a nice feature of this offhand as well.
Like I said, though, I keep the 20/20 death staff on swtich so you can regen faster OUTSIDE of combat. The +15/-1 blood wand posted above appears to be a drop, as it is gold in color, though collectors offer similar items for much less than what that wand is worth ^_^
My two cents.
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Apr 25, 2006, 12:13 AM // 00:13
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#9
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Wilds Pathfinder
Join Date: Feb 2006
Guild: Team Crystalline [TC]
Profession: Mo/
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This gives me 79 energy with full scars. Granted, it's only useful as a 2nd or 3rd weapon set.
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Apr 25, 2006, 01:36 AM // 01:36
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#10
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Krytan Explorer
Join Date: Aug 2005
Profession: N/Me
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I'd rather have more energy regen than higher max energy any day.
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Apr 25, 2006, 03:19 PM // 15:19
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#11
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Wilds Pathfinder
Join Date: Nov 2005
Guild: Apathy Inc [AI]
Profession: R/Mo
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If you have high soul reaping, it might be useful to have a larger energy pool at the cost of energy regen. but i'd keep another +4 regen set at all times :P
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Apr 25, 2006, 03:37 PM // 15:37
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#12
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Forge Runner
Join Date: Sep 2005
Location: If it aint expensive, it aint worth buyin'.
Guild: Leading/Co-leading Bretheren Of Chaos [Dark]
Profession: W/Mo
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the #1 reason for keeping items with +15/-1 is when you are confronted with e-denial mesmers; it allows you a temporary solution to mass energy loss.
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Apr 25, 2006, 03:57 PM // 15:57
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#13
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Krytan Explorer
Join Date: Nov 2005
Location: Lexington, SC
Guild: Grenths Mercenaries[DEAD]
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wow dont think ive seen one of those b4 thanx guys
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Apr 26, 2006, 12:26 AM // 00:26
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#14
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Lion's Arch Merchant
Join Date: Apr 2006
Location: Ontario, Canada
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even with only 2 energy regen...a high soul reaping level compensates for this.
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